Solana · Pump.fun · creator fee back to holders

Every trade pays the crowd

$KNOCKOUT is a boxing kangaroo with one move. Pump.fun pays the coin's creator a cut of every trade. We keep none of it: the whole purse goes back to holders, in SOL.

Contract address
TBA

Not launched yet. The address appears here at launch. Anyone can reuse the name, so always check the address.

Story mode

Wall Street, closing bell

The bear has owned the street all week. Every board is red. Then a kangaroo in purple shorts walks in.

  1. The boxing kangaroo squares up to a roaring bear in front of the stock exchange, red tickers all around. Chapter 1

    The stare-down

    DOW down. NASDAQ down. The bear thinks the market is his.

  2. The kangaroo lands an uppercut and the bear flies up in a burst of sparks. Chapter 2

    The uppercut

    Every buy and every sell is a punch, and every punch fills the purse in the holders' corner.

  3. A flaming K.O. sign above the kangaroo as its punch knocks the bear back. Chapter 3

    K.O.

    Bear down. The purse is split between the wallets still holding and paid out in SOL.

The double meaning

Two KOs, one coin

In the ring

Knockout. The other fighter hits the canvas and does not get up before the count of ten.

On the stock market

A ticker on the New York Stock Exchange, sitting in the same red board as every other line on a bad day. Our kangaroo is the one that lands it.

How it works

Three rounds, every trade

No staking and no claim button. Pump.fun pays the coin's creator a share of every trade, and that share is sent back to the holders.

  1. Round 1

    The punch

    Someone buys or sells $KNOCKOUT on Pump.fun. Part of the platform's trading fee is the creator fee: 0.3% of the trade while the coin is on the curve.

  2. Round 2

    The purse

    That fee piles up in the coin's creator wallet. We collect it and we keep none of it: the whole purse is the payout.

  3. Round 3

    The payout

    Once a day we take a snapshot and send the purse out in SOL, split by how much $KNOCKOUT each wallet holds. Nothing to claim.

Paid to holders so far — SOL
Wallets paid
—
Last payout
—

The counter starts at launch. Every payout transaction is posted on X, so you can check the numbers on-chain.

Tokenomics

Fighter profile

P1 KNOCKOUT Boxing kangaroo · Solana
Ticker
$KNOCKOUT
Supply
1,000,000,000
Transfer tax
None no tax on buy, sell or send
Creator fee
0.3% per trade, all of it to holders
Paid to holders in
SOL
Team fee
0%
Launchpad
Pump.fun
Bonding curveNot launched
Start on the curveGraduation to PumpSwap

When the curve is complete the coin graduates to a PumpSwap pool. The creator fee carries over there, but it tapers as the market cap grows, so the purse is a smaller slice of each trade.

Special move Every trade pays the crowd ↓ ↘ → + P The coin's creator fee → holders, in SOL.

How to buy

Get in the ring

  1. 1

    Get a Solana wallet

    Phantom, Solflare or Backpack. Write down the recovery phrase on paper and never share it.

  2. 2

    Add SOL

    On Pump.fun you buy with SOL, and you need a little extra for network fees. Jupiter works too once the coin has graduated.

  3. 3

    Check the address

    Open $KNOCKOUT from the buttons below and make sure the contract address matches this one.

  4. 4

    Buy and hold

    There is no tax on your buy. Hold the coin and your wallet is in the next snapshot; tiny dust balances are skipped, because sending to them would cost more than they get.

Contract address
TBA

Check first: Pump.fun restricts access from some countries. Read their terms before you trade.

FAQ & risks

Read before you fight

Is there a tax on my buy or sell?

No. $KNOCKOUT has no transfer tax: nothing is held back when you buy, sell or send it. You pay Pump.fun's normal trading fee, the same one every coin on the platform pays: 1.25% while the coin is on the curve, lower once it graduates.

So where does the payout money come from?

From that same trading fee. Pump.fun splits it, and 0.3% of each trade on the curve is the creator fee, paid to whoever launched the coin. That is us, and we send all of it back to holders. It is our own choice, not a platform feature: Pump.fun does not pay holders by itself.

How do I get paid?

SOL arrives in the wallet that holds the coin. There is nothing to claim and nothing to sign. We take a snapshot once a day, split the purse by how much $KNOCKOUT each wallet holds and send it out in one batch. Every payout transaction is posted on X.

How much will I get?

It depends on trading volume. With little volume the payouts are small; with no volume there are none.

Hypothetical example, not a forecast: if $100,000 of $KNOCKOUT changes hands in a day while the coin is on the curve, the creator fee is about $300. Split among holders, a wallet with 1% of the supply would get about $3, minus network fees.

Does the team take a cut?

No. The creator fee is the only money this coin generates, and the whole purse goes out to holders. If that ever changes, it gets written here first.

What happens at graduation?

When the curve is complete the coin moves to a PumpSwap pool and keeps trading there. The creator fee follows it, but Pump.fun lowers it in steps as the market cap grows, so the purse becomes a smaller slice of each trade.

Who can use Pump.fun?

Pump.fun blocks access from some countries and from sanctioned ones. Their terms are the ones that count, so read them before you trade.

Are payouts guaranteed?

No. They are run by hand by the team, they depend on the fees the coin actually earns, and they can be late, smaller than expected or stop altogether. Treat them as a bonus, never as a return.

Roster

Choose your fight

One champion, six things that wreck memecoins. Pick one, read the file, then go knock it out below.

P2 · Opponent

Bear

The market going down

Fight the bear

Bonus stage

Knock out the bear

Pick your opponent from the roster. Three rounds each. Just a game: no prizes, no tokens.

KNOCKOUT
ROUND 1
99
0
BEAR
  • JabFast and cheap. Tap the arena or JAB.J
  • HookSlow and costly. Cracks a guard, and thrown early in a wind-up it stops the attack.H
  • TimingWhen the opponent is open, a ring closes on it. Hit as it turns gold for PERFECT: double damage.
  • StaminaEvery punch costs stamina. Mash and you get GASSED: no punches, and hits hurt more.
  • DodgeWhen the opponent winds up !, dodge as the ring turns green. Then punish: double damage.K
  • ComboJab, jab, hook in quick succession: 1-2-HOOK bonus.
  • SuperFill the meter, then SUPER. It breaks any guard.L
  • KO bottleOnce a round a bottle drops in. Grab it before it fades: health back and a big boost to your super.B
The kangaroo raises a glove in victory while the bear lies knocked out with stars circling its head; the tickers have turned green.

Winner

Pick a corner

Contract address
TBA